An open-source remake of Dune II
Arrakis is not just a battlefield. It is a city you have to keep alive.
Dune City is a city-builder fused with Dune II. It keeps the sand, spice, vehicles, houses, and survival pressure of the original, then adds zoning, power grids, roads, budgets, civic services, and colony growth. Less "capture the base", more "make the desert pay rent".
Play campaign co-op with your friends online!
Desktop: 1.0.832 ยท Android: 0.2.25
DuneCity turns the Dune Legacy engine into a colony simulation. You are still on Arrakis, still under pressure, still living by the spice. But now the fight is bigger than units: it is land use, infrastructure, power, traffic, economy, and whether your settlement can survive long enough to matter.
Build generation and distribution into the city plan. A dead grid means a dead settlement.
Residential, commercial, and industrial districts push the RTS map toward a living civic system.
Roads and traffic matter. The city is only as useful as the routes that keep it moving.
Budgets, services, growth, and spice-backed survival turn every expansion into a tradeoff.
Cities, industry and battles on Arrakis. Select a screenshot to see it full size.
New in 1.0.832: QuantBot armies fight when their bases are attacked. The troops nearest an attacked building answer it in Hunt mode and engage enemies they meet on the way, instead of the whole army marching back and forth across the map without firing. Includes 1.0.831: QuantBot founds escorted colonies on free rock, and spectated games on maps with misplaced units no longer crash. Existing saves remain loadable; multiplayer peers must all update to protocol 69. The Mac installer is Developer ID signed and Apple notarized. Play campaign co-op with your friends online!
Windows, macOS and Linux 1.0.832 are available from GitHub Releases. Android is 0.2.25.
macOS 14.0+ (Apple Silicon)
Download DMGDeveloper ID signed and Apple notarized. Open the DMG and drag DuneCity into Applications.
Android 6.0+ (ARM64)
Download APKOptional Dune2R assets download in-game, keeping the initial APK smaller.
Dune City layers a Micropolis-style city simulation on top of Dune II. Build a Construction Yard, lay out roads, drop R/C/I zone tiles, and keep the lights on. The simulation does the rest.
On first launch Dune City offers a one-click Enable now prompt for the bundled city-sim mod. If you skip it, you can flip it on later under Options โ Mods โ Dune City.
Pick Single Player โ Custom Game and load the bundled map "2P - 192x192 - SimCity" (or any larger map with big rock areas). The city tools only work on rock.
The build menu also exposes three new tiles when city-sim mode is on:
Drop zones as 2ร2 tiles. Each starts empty and develops over time based on land value, power, supply, and crime.
Population pays taxes annually. Police stations cost upkeep. Open the city budget window (HUD button) to set tax rate and police funding. Underfunded police means rising crime, which crashes land value and stalls growth.
Combat still applies. Dune City is layered on top of Dune Legacy, so units, vehicles, ornithopters, sandworms and combat all still work. You can play a pure city-builder skirmish on a big rock map, or a hybrid where you defend the colony while it grows.
The current Mac installer is signed with Developer ID and notarized by Apple.
The game checks for updates automatically when the main menu opens. When an update is available, click Update available and choose Install update or Later. Saves, settings and user mods stay in their separate user folder.
Install the latest desktop edition once to enable future in-game updates. Releases before 1.0.732 still need this manual installation.
Dune City 1.0.832 is current for Windows, macOS and Linux; Android is 0.2.25. Active development continues โ bug reports, balance feedback, and city screenshots are all very welcome.